Kiriya [VRChat Avatar]
If you have no intention of editing the model or would like to try it out first then I suggest checking out the public version in game!
Public Avatar: https://vrchat.com/home/avatar/avtr_9b0b8212-11ce-4d7a-8888-aed144c9ae7c
- Features -
- Clothing Toggles (Shirt, Underwear, Skirt, Boots, Glasses)
- Facial expressions
- Face Tracking (VRCFaceTracking)
- Base Body FBX included
- IK Limbs (Mantis Arms)
- Functional Flight Mechanics (Mantis Wings)
- Body Color Customization (Hue, Saturation, and Brightness)
Note: Portions of the model are hidden using UV tile discard so Poiyomi Toon Shader is required for these toggles to function.
Disclaimer: Flight mechanics via avatar colliders are not an officially supported "feature" within VRChat therefore there is no guarantee that they may work in future.
- 3rd Party Dependencies -
- Poiyomi Toon Shader (Free or Pro)
-> Free - https://github.com/poiyomi/PoiyomiToonShader/releases
-> Pro -https://www.patreon.com/poiyomi
This shader is required for certain toggles and textures!
- VRCFT - Jerry's Templates 6.7.0+ (Required for face tracking)
Creator Companion: https://adjerry91.github.io/VRCFaceTracking-Templates/
or
Manual:https://github.com/Adjerry91/VRCFaceTracking-Templates/releases
VRCFury is required to apply the ARKit prefab from Jerrys Templates.
VRLabs FInal IK Stubs is included in the package. It is necessary for the IK Limbs to function within VRChat. Final IK is only required if you wish to edit and preview the scripts within unity. You may exclude the VRLabs folder on import if you already have Final IK Installed.
- Unity Installation -
Please Import the required assets before importing the avatar to avoid broken scripts/materials
If you've imported the avatar first simply delete the characters folder and reimport it once you've ensured you imported the required assets first
1. Download the latest version of the unity package
2. Once your project is loaded either open the unity package or choose Assets > Import Package > (select package location)
3. Import all the files in the popup window on unity
4. You can find the prefabs and scene file under Avatars/Kiriya
Note: If the avatars material appears pink/invisible you may need to reapply the shader to the material in the inspector. Navigate to the materials in Avatars/Kiriya/Materials, select a material, then click on the shader dropdown list on the top of the inspector window and select Poiyomi Toon.
- Terms of Use -
- Modification is allowed
- Redistribution is prohibited
- Not safe for work content involving the character is permitted. Depictions involving criminal acts or gore are NOT permitted.
- Public uploads to VRChat or any other platform in the form of avatars, mods, or any other format are NOT permitted. This is considered redistribution!
- Videos and animations including the model are permitted as long as credit is given (@ me on twitter/"X" so i can see :D).
Please use #KiriyaVRC in your posts so others can see your wonderful edits!
Please DM me on twitter or on discord if you have any questions.
@Graelyth / Graelyth
Unity Package